Monday, March 17, 2008

Zeke Reviews Super Smash Bros. Brawl

Kiyoshi has been bothering me about this but I have been too busy enjoying the game. Super Smash Bros. Brawl is a beast of a game. This game has nostalgia out the wazoo. SSBB itself is a homage to Nintendo itself and is basically monument to the history of the company. Fans can appreciate this as much as the gameplay.
SSBB is easy to pick up and play; the characters are balanced and interesting. The fighting engine is simple but still in depth enough to allow for competitive play. For those new to the series, SSBB is not your traditional fighting game. The objective is not to deplete your enemies health but to send them flying off the stage with “smash attacks”. Items appear from the sky to aid you in this endeavor all of which are Nintendo themed such as Super Mario’s fire flower, Star Fox’s smart bombs, and Kirby’s maxim tomato. An item new to the series is the Smash Ball. Break the Smash Ball and you will have access to your character’s final technique, each of which are unique and powerful in their own way. You can have four players smashing each other at a time competing in either free-for-all or team fights. The rules are also customizable to make sure the game never gets boring.
Don't like the starting line up? There is a plethora of unlockable characters that are as detailed and playable as the starting ten. The character list is pretty extensive at 35 characters total. There are two playable guest characters: Sonic the Hedgehog and Solid Snake of Metal Gear Solid.
There is a gang of different modes of play for both single and multiplayer. Solo play isn't just solo anymore either: Adventure Mode (called Sub Space Emissaries), Classic mode, and All-Star mode all have the option to be played as coop as well as all stadium play. Adventure Mode has been fleshed out this time around with a story that manages to be compelling while highlighting all the characters and without any of them saying a word. SSE will force you out of your comfort zone, forcing you to play with characters you might not have considered before. Always thought Pikachu was a simp? Well you will be forced to played with him or a couple missions in SSE and you may come to find out the little bastard is quite vicious.
Another new feature to the Smash Bros. series is the ability to play online. Wii online is pretty shotty compared to Xbox 360 and even the PS3. Right now there is a problem with playing online versus anybody. Nintendo should be fixing it soon. Only play versus friends is fun though. There is no audio but you can attach text to each of your taunts so that your competitors can get the message as you send them sailing across the sky. Connecting to your friends is as easy as typing in a phone number. Each Wii is assigned a Friend Code that you send to your friend and have them set in their Wii so that they can contact you for online play whenever you’re ready.
Graphics are not up to par with the 360 or the PS3 but what’d you expect? This is a Wii title! Although this is true, Brawl is a massive facelift from Melee. All characters are updated in respect to their most recent appearance in their individual games. Backgrounds are more active than in Melee as well and some stages are outright bananas (play Warioware toasted, you’ll shit bricks).
This game sounds nice. Nintendo has put a lot of work into this one and the attention to detail shows. Orchestra music is boss here and the sounds effects pertaining to each game sounds just as you remember. I can find no flaw here.
Long story short, the game is good. The only problem I do have with the guest characters. I love playing as Sonic and I love playing as Snake but why do they not have more content? Knuckles should have been playable, b. Grey Fox should have been more than just an assist trophy. I would have appreciated at least more levels dedicated to them at least but hey; I guess that’s something to look forward to for the next one. There was also something I found that was quite peculiar. Nintendo game props to Suda51, the people behind No More Heroes, but did not include Travis Touchdown as a playable character. What’s up with that? Anyway, here’s the numbers.

Presentation: 9
Graphics: 8
Sound: 10
Gameplay: 9
Replay Appeal: 10
Online: 7

Overall: 8.9 out of 10

There is a ton if shit I didn't mention in the review. Check it out at the official website:

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